Saira LIzeth Salazar Colunga Saira LIzeth Salazar Colunga

Discover the character.
A1 level

Description

In this lesson, students learn about appearance adjectives through guided knowledge based on different characters such as superheroes or princesses. The lesson begins with the reflection of the characteristics of how we are physically. This is followed by the sample of the characters that we must guess through the words that the other classmates mention to us. Finally, a controlled practice is carried out through a group game called "guess the character" where the students will mention the words learned in based on the appearance of the adjectives learned in class to discover the character.

Materials

Abc Character cards

Main Aims

  • To provide practice in the contexto of characters

Subsidiary Aims

  • To provide practice by giving cules to dechipher a character

Procedure

Warmer/Lead-in (3-5 minutes) • To set lesson context and engage students

Start the class by asking the students how we are physically. Discuss as a group some of our characteristics, finish the feedback by asking how would you describe Batman if it were another teammate to guess him in a game?

Exposure (8-10 minutes) • To provide a model of production expected in coming tasks through reading/listening

Show students the images of the characters, each image has a description of the character on the back. Read the description of each of the characters. Ask students which character they think would be the easiest to guess on the cards.

Useful Language (8-10 minutes) • To highlight and clarify useful language for coming productive tasks

Ask the students to participate so that they say a characteristic of the vocabulary previously worked on about one of the characters, for example “Superman is muscular”. Discuss in a group some characteristics.

Productive Task(s) (18-20 minutes) • To provide an opportunity to practice target productive skills

Indicate to the students that we will carry out the game of “guess the character”. Explain the instructions of the game “I will select a student and then I will blindfold him, he must take a card and show it to the rest of the group, the group will be in charge of giving clues. The objective of the game is for the person to guess the character according to its characteristics. Start the game. Give participation to assign clues. Repeat the game until there are no more characters.

Feedback and Error Correction (8-10 minutes) • To provide feedback on students' production and use of language

Instruct the students to write two characteristics of each of the previously used characters in their notebooks without repeating words. Paste the characters on the board. Share the answers as a group to conclude the activity.

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