Ahmed Samy Ibrahim Abdelrahman Ahmed Samy Ibrahim Abdelrahman

Prices & time
Elementary, A2. level

Description

In this lesson, Ss get to practice what they have learned about asking and ANSing about prices & times in the context of selling films' tickets at a cinema. This lesson starts with a guess game where Ss get to guess what kind of money the T has in his wallet. Followed by, a telling the time activity where Ss are being split into small group and asked to tell the time shown on the WB. Finally, SS get the chance to put what they have learned into practice through a controlled role play speaking activity.

Materials

Abc Foreign currencies ( Egyptian, Turksih, American and European money)
Abc Clock
Abc films' timetable and tickets
Abc A ticket seller and a customer at the cinema pic

Main Aims

  • To provide practice of language used for Asking & ANSing about prices/times in the context of selling films' tickets at a cinema.

Subsidiary Aims

  • To provide an accuracy speaking and listening controlled practice in a conversation in the context of selling film's tickets at a cinema.

Procedure

Stage 1 (Lead in) (10-15 minutes) • To introduce the lesson and generate interest in the context being introduced.

T writes on the WB (Guess what is in my wallet). T tells the Ss that they are about to play a game and then points out to the WB. T takes his wallet out of his back pocket and prompts the Ss to guess what a wallet is. T asks Ss if they use their wallets to know the time, keep their pens. T asks Ss about where he is from to prompt them to say that he has Egyptian money. T asks Ss if he can use Egyptian money in Turkey. When Ss says EGP, Turkish Liras, USD or Euros, T takes it out of his wallet and prompt Ss to say how much is it. T writes the following on the WB: 100 pounds - 50 Piasters (p) - 1 pound = 100 P. 20 Liras - 25 Kurus - 1 Lira = 100 Kurus. 10 Euros 5 US Dollars - 1 US Dollar = 100 Cents. T refers to the WB and write down the word currencies. T does some drilling to make sure that Ss can pronounce these currencies properly.

Stage 2 (Telling the time game) (10-15 minutes) • To activate Ss existing knowledge about telling the time and incorporate the previously taught language.

T tells Ss that they are about to play another game. T uses an actual clock or draws one on the WB. T asks Ss about the reason of having a clock to prompt them to say ' to know the time". T splits the Ss into 4 groups. T tells the Ss that if a group tells the correct time, gets 100 or 50 Liras (fake printed money) depending on how good is their answer. T draws 10 o'clock on the WB and asks a random S 'what time is it'. (demo) When the S gives out the correct ans, T hands him in either 100 or 50 Liras based on his ans. T asks the Ss if the time is 10.05 can we say 10 o'clock. T asks the Ss the following ICQs: If I ask group 1, can group 2, 3 or 4 ans ? Can anyone from group 1 ans ? T asks each team 2 Qs and then count the amount of money each team has got. T announces the winners. if there is a draw, T draws a time on the WB and who says the coorect ans first wins.

Stage 3 (A ticket seller and a customer role play) (10-15 minutes) • To provide a controlled speaking and listening activity to check the TL in the context of buying films's tickets at a cinema.

T projects a picture of a ticket seller and a customer at a cinema. T asks Ss if this is at a supermarket or a metro to prompt students to say at a cinema. T asks Ss if we go to the cinema to shop or eat to prompt Ss to say to watch a film (movie). T asks Ss what we buy in a cinema to watch a movie to prompt Ss to say tickets. T elicits the words a customer and a ticket seller by pointing out to the picture being projected on the WB. T role-plays the activity with another CELTA fellow after projecting the amended films' timetable. T threw out another demo with 2 random Ss, one at a time, T plays the role of a customer once and as a ticket seller on the 2nd attempt. T splits the Ss into pairs and hands in those who are playing the Cs role fake money to purchase the tickets and those who are playing the role of ticket sellers a printed out tickets copies. T monitors the flow of the exercise and takes notes of any errors.

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