Healthy Body Healthy Mind Unit 8 Lesson 1
Year 3 level
Description
Materials
Main Aims
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Students will be able to identify and name common ailments and use the target structures to describe symptoms and give advice.
Subsidiary Aims
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Students will be able to pronounce the target vocabulary accurately. Students will be able to understand and respond to questions about their health and give appropriate advice. Students will participate actively and cooperatively in group activities.
Procedure (28-35 minutes)
"Body Part Stretch" Teacher leads a quick stretching activity, calling out body parts in English. This energizes the class and reviews related vocabulary. Example: "Stretch your back! Stretch your shoulders!"
"Doctor's Visit" Skit Teacher and a student (or another teacher) perform a short skit where one is the patient and the other is the doctor. They use the target structures. Example: Teacher: "What's the matter with you?" Student: "I've got a toothache." Teacher: "You must go to the dentist. You mustn't eat sweets."
Flashcard & Sentence Strip Review Teacher flashes the vocabulary flashcards one by one, saying the word clearly. Students repeat chorally. Teacher then presents sentences with the target structures. Students read them chorally, paying attention to pronunciation and intonation.
"Ailment Toss" (Ball Game) Divide the class into 2 or 3 teams. Teacher says an ailment (ex. "a cold") and tosses the ball to a student from the first team. That student must say, "I've got a cold," and then toss the ball to a student from another team. The next student must give advice, "You must drink warm tea. You mustn't go outside without a jacket." and toss the ball to another student. Continue the game, cycling through the ailments and advice. This game allows controlled practice of both sentence structures in a fun, active way.
"Popsicle Stick Doctor" Prepare popsicle sticks with the ailments written on them (one ailment per stick). Divide the class into 2 or 3 teams. Each team has a pile of popsicle sticks. One student from each team picks a stick and acts out the ailment without speaking. Their teammates must ask "What's the matter with you?" and then give appropriate advice using "You must/mustn't…". If they guess correctly and give good advice, they keep the stick. The team with the most sticks at the end wins. This combines acting, questioning, and giving advice.
"Ailment Card Match & Advice" Prepare two sets of cards: one set with pictures of ailments and another set with the words. Divide the class into 2 or 3 teams. Spread the cards face down on the table. Students take turns flipping over two cards. If they match (picture and word), the student keeps the pair and says: "I've got a [ailment]. You must [advice]. You mustn't [advice]." If they don't match, they flip them back over. The team with the most pairs at the end wins. This game allows for free practice of both structures in a more communicative way.